The programmes in our Design Thinking kete challenge students to find solutions to real world problems. These programmes emphasise key components of a design thinking process including, empathy, problem definition, iterative design, user acceptance testing and prototyping.
DESIGN THINKING PROGRAMMES
Create worlds, environments, and creatures or take an idea and start prototyping in 3D software, then bring it to life in our 3D printing class
Book NowWork collaboratively to create a Rube Goldberg machine which will become a part of the class 'super machine'
Book NowTake inspiration from Kiwi innovators and use the design thinking process to solve a local problem
Book NowUtilise the design thinking process to solve a real-world problem using a range of tinkering materials
Book NowDesign, create and test a digital game, no coding knowledge is required
Book NowDelve into the world of game design and create your own game, take inspiration from MOTAT's vast collection of board games and digital games
Book Now