Our Design Thinking programmes emphasise key components of a design thinking process including empathy, problem definition, iterative design, user acceptance testing and prototyping.
Create worlds, environments, and creatures or take an idea and start prototyping in 3D software.Suitable for Years 5 and up
Work collaboratively to create a Rube Goldberg machine which will become a part of the class 'super machine'
Take inspiration from the innovators of Aotearoa and use the design thinking processto solve a local problem
Design, create and test a digital game, no coding knowledge is requiredSuitable for Years 4 and up
Delve into the world of game design and create your own game, take inspiration from MOTAT's vast collection of board games and digital gamesSuitable for Years 4 and up
805 Great North Road & 98 Motions Road,Western Springs, Auckland 1022
PO Box 44-114Pt Chevalier, Auckland 1246
Freecall 0800 668 2869Phone +64 9 815 5800